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Day Two

The sun begins to rise and cool morning comes. Early in the morning, there is a low mist coming from the forest but it isn't anything strange considering the environment. However, combined with how quiet it is. . . it does look kind of creepy. Fortunately, as the day goes on, it gets warmer and brighter. The mist dissipates and the birds begin to call out. The first few people to wake up might notice some things have moved around while they were asleep. The pots and pans that were left outside have been moved several feet away. Several bottles of water are missing from the cases and can be found scattered around the sand. The spring is calm and peaceful. It is quiet but not too quiet like it was last night. Weather: Sunny, clear, and very warm with a light breeze. Electronics: It is impossible to get any sort of reception on the beach. Any nation will a cell phone will wake up to find a message from the United Nations. Some nations might receive the same message more than once. It looks like someone tried to send the message multiple times to make sure it went through. Message: "do not make him angry again" Magic: Magic is not always effective today. For every five times you cast a spell, it might not work once. Otherwise, everything is normal. Animals: Normal on the beach. Any pets that go into the woods will stay close to their owners. Pets will become upset around the spring and staying around too long will result in the pets leaving for the beach. ???: Several bottles of water are missing from camp. They can be found scattered in the sand. The entrance to Tent Four was left open over night. The pans and pots have been moved. Day 3 will go up 6 June |
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Let's go.
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If we don't find anything by nightfall, what should we do? Might be good to have a plan. [ And/or more supplies? ]
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We should take some more stuff with us. If I have to I could send Puffin back here, too.
[To alert someone if--
The stories Norway told him are sliding through his mind again. He convinces himself, mostly, that nothing weird is going to happen.]
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[ He stands up, dusting himself off and offering Iceland his hand. ] Wanna grab some stuff and meet back here? [ He's trying not to think about stories he's heard. Because they're just stories. This is totally different. There's some kind of logical explanation, they just have to find it. ]
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[ He's ready to see this through. ]
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Okay, we'll meet back here in fifteen minutes?
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Gotcha. [ He gestures to show he understood, then meanders off to get his things. And avoid anyone who might question him about why he's doing so.
It's a very delicate dance; one can only assume Iceland is familiar with it. ]
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Okay, I'm totally ready.
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It'll probably take longer to go around. Let's get going.
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Yeah, we should try and hurry if we can.
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We'll have to go over it.
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D'you climb cliffs often? [ Because he used to, but it's been awhile. ]
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[Not exactly cliffs, but at least he's not afraid of heights.]
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[ Just sayin'. Since he doesn't have any, this is a foreign concept to him. ]
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[Life in Iceland?]
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[ No, he's just being a smart aleck. ]
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[Looking up at the cliff now that they're actually in front of it.]
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[ He looks up as well. It's not so bad up close. He can do this, no problem. ]
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[Iceland is... Pretty sure he can do it. As long as he doesn't decide to have an economy-induced coughing fit partway up.]
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[ Translation: he has in the past. No word about whether this has happened recently. ]
[ Go Iceland. Never give up, never surrender! ]
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